Boomerang and Hit You Again Boomerang and Hit You Again My Dog Will Bite Off Your Head Lyrics
Table of Contents
- Undertale
- Before You Play
- Obtaining and Launching the Game
- Avoid Spoilers
- Endings
- Have Your Time
- Gameplay
- Controls
- Encounters
- EXP, LV, and Stats
- Saving the Game
- Neutral-Pacifist Walkthrough
- Introduction and Naming your Graphic symbol
- The Ruins
- Boss: Toriel
- Snowdin
- Boss: Papyrus
- Appointment with Papyrus
- Waterfall
- Boss: Undyne
- Hangout with Undyne
- Temmie Village
- Hotland
- Dominate: Muffet
- MTT Resort
- The Core
- Dominate: Mettaton EX
- New Home
- Boss: Asgore
- Terminal Boss: Photoshop Flowey
- Pacifist Neutral Ending
- True Pacifist Walthrough
- Date with Alphys
- Truthful Laboratory
- Back at New Home
- Concluding Boss: Asriel Dreemurr
- Truthful Pacifist Ending
- Genocide Walkthrough
- The Ruins (Genocide)
- Snowdin (Genocide)
- Waterfall (Genocide)
- Boss: Undyne the Undying
- Hotland/The Core (Genocide)
- New Home (Genocide)
- Final Dominate: Sans
- Genocide Ending
- Consequences
- Other Neutral Endings
- Deleting your Data
- Hard Mode
- Monsters
- In The Ruins
- In Snowdin
- In Waterfall
- In Hotland
- In the Cadre
- Items
- Health
- Weapons and Armor
- Secrets
- Special Ending Dialogue
- Kill and Revive Dialogue
- Names
- Mystery Door
- Napstablook's Neighbor
- Sans's Room
- Cameras
- The Art Club Room
- Ball Game
- Serious Fashion
- FAQ
Neutral-Pacifist Walkthrough (Continued)
Dominate: Undyne
Cheque: 7 ATK 0 DEF The heroine that NEVER gives up.
At the beginning, Undyne will turn your soul green. While you're green, yous cannot move your soul, only the spear Undyne gives you to block her attacks. You demand to move your spear in the aforementioned direction every bit her attacks are coming from to block them. Her arrows will get faster and faster, forcing you lot to move speedily. You need to look ahead, anticipate what arrows are coming at you. Judge their speed and get into the design.
When she swipes her spear at you, immediately move down, as she's turning you blood-red again and will try to ambush you lot from the side. When ruby-red, you'll have to avoid spears shooting out from the ground. Stay in one spot and just move when you're threatened by one. She'll besides throw a agglomeration of spears at you that will brand y'all movement apace. When she swipes at you again, you'll turn green one time more than.
The arrows will speed up again. Stay on your toes and pay attention! You'll accept to motion quickly and not waste time waiting around.
To spare her, Act commands won't do you any skillful. Just keep blocking her attacks until she let's yous use Flee. This will happen when you turn red a second time. Immediately Flee, then run into the cave. Keep running until she catches you. She'll plow you dark-green again for another round of attacks. This fourth dimension, she'll shoot yellow arrows at you. These are backwards. When they get shut to you, they'll flip around and strike you from the opposite side. Once more, yous have to anticipate them and retrieve opposites with yellow arrows.
When she turns you red once more, flee once again. She'll catch you lot over again, merely this time won't brand y'all light-green, and then just keep fleeing. Papyrus volition call you in the eye of the scene, of course, and say you should hang out with Undyne sometime. Run passed Sans and over the bridge.
When you're beyond the bridge, Undyne volition effort to follow yous merely collapse from the heat. Grab some of the water in the cooler and pour it on her. You MUST do this for a pacifist ending. She volition get out, and you lot're finally free. At this betoken, you accept options. Y'all can get dorsum and hang out with her, equally Papyrus suggested. I propose using the River Guy, which is an instant ship system looked just ahead of the h2o libation and then s. He can take y'all dorsum to Waterfall or Snowdin. You can also go along from here by going into the large laboratory ahead.
Hangout with Undyne
Head dorsum to Undyne'southward firm in Waterfall. Papyrus will meet yous there. Talk to him to outset the hang out. It'south a chip awkward at first, but Undyne will let you in. Papyrus volition ditch you, leaving you and Undyne to mingle. Don't worry, she will eventually try to make friends with you. Just play along with her and be nice. Feel free to look around her house, too. Eventually, sit down downwardly at the table to get drink from her. She'll smash the table every bit soon as you lot try to get upwardly, so choose with her spear. You take to selection the tea, though. Obviously, the tea is Asgore's favorite, as she'll tell you. She used to train with Asgore.
Because Papyrus isn't hither to cook, Undyne will make you cook, instead. You lot tin can either cook gently or roughly like Undyne, though information technology doesn't brand a difference as to what happens. Follow her instructions on the vegetables and putting the pasta in the pot. Printing Z to stir the pot, then concord Right to plough up the heat. Keep holding it until the whole place burns down! Undyne volition then challenge you once more, putting y'all into an run across. Don't worry, you don't demand to fight! Use Fake Hitting in the Act bill of fare to testify you mean no damage. Even if you apply Fight, yous can't actually injure her.
Undyne volition let y'all phone call her with the prison cell phone whenever you want after the hang out.
Temmie Village
Temmie Village is a hidden "town" located in the room with the mushrooms that lite upwards. Instead of going northeast as you lot normally caput, head southeast to the far corner of the room. Although y'all tin can't meet a path, you lot can actually walk beyond the darkness and into some other room.
The village is home to Temmies, and lots of them. They're quirky creatures that will brand you both uncomfortable and at ease. In that location'due south a save betoken hither as well as a dimensional box. In the middle of the village is a shop owned by Tem called Tem's Shop. You can buy Temmie Flakes here, simply about importantly you can pay for Tem's college tuition. It costs 1000G, so yous really have to save up money, merely Tem volition also purchase items from you. He'southward the merely vendor where you tin can actually sell items. If y'all take items you don't demand, sell them to Tem. To make money quick, use your Domestic dog Residue to produce lots of residue and salads to sell. You can also go to Gerson's store nearby, buy some of his items, and give them to Tem.
When yous pay the 1000G, Tem will become to college and then offer to sell you Temmie Armor. This is the best armor in the game and will brand enemies do very little impairment to you. It also heals y'all every other turn. Unfortunately, it costs a ton. The price will actually go down the more times y'all die in boxing, then y'all'll probably have to die a scattering of times before it becomes affordable.
Hotland
When you're fix to go along, go back to the salvage betoken in front of the laboratory and go right into the huge building. Go east to enter the laboratory. Information technology's rather dark within at start, and you can't examine anything until you deeper inside. Evidently there's a monitor with you on it? Somewhen, a small monster will enter and be shocked to come across you. It'due south Dr. Alphys! She'southward the royal scientist. She placed the cameras you've seen before to spotter your journeying. She'll tell you lot about her robot, Mettaton, which is programmed to destroy humans.
Of course, he shows up as soon as she mentions him. It'due south time for a game testify! Mettaton bursts from the wall to toss yous into a quiz. You lot tin't actually fight Mettaton here, so it's non an actual battle. Just spare or utilise the Human action commands so respond his questions. You accept to move your soul onto the reply you want. Note, his questions are unfair and impossible to answer on your own, but fortunately Alphys is right there to help you. She'll flash the answer to you with her easily, and then keep your eyes on her. The answers are, if you need them for some reason, this:
D, C, B, D, A, D, Any reply for "Would you smooch a ghost?", C.
Alphys will interrupt when Mettaton asks almost the anime Mew Mew, then Mettaton will ask one more question: who does Alphys accept a crush on? Feel free to respond any of the choices. When you try to leave the lab by going right, Alphys will stop you and upgrade your phone. Now your telephone has two dimensional boxes with it, meaning you tin can exchange items through the boxes at any fourth dimension. Y'all can look around the lab now if you wish. There'south some noodles in the fridge every bit an item to accept. When ready, head out to the correct. As soon as y'all get out, you'll start receiving updates from Alphys on social media. This volition happen throughout Hotland. Caput north.
Battle: Vulkin
This little volcano just wants to help you. You'll get a speed boost if her attacks striking you, though you'll still take harm. Just encourage her to spare her. If you hug her, you'll lose some DEF.
Walk along the left conveyor belt to continue north, then apply the adjacent left belt, too. You'll notice a save betoken ahead and some vents shooting steam. When you step on the arrow, yous'll exist launched in that direction. Go right, then up, so right again. Go on downwardly to enter a new area. This fourth dimension, the pointer will flip back and forth. Step on it when information technology'southward pointing left to get a Burnt Pan, a weapon. Get support, then just keep going north along the arrows. Alphys will try to call you lot simply hang up.
Battle: Tsunderplane
This odd plane kind of secretly likes you. Flirting with it is creepy, and so arroyo it instead. Touch the light-green highlights around the airplanes she attacks with, only don't touch the actual plane. Do this until she blushes, letting you spare her.
Alphys will finally call you before you reach the lasers alee. As she explains, blueish lasers, like blue attacks, won't hurt yous if you stand still. Orange ones, on the other hand, you tin can walk right through. Just become through the orange lasers ahead, and so stop to let the blue laser pass over you lot. If you hitting a light amplification by stimulated emission of radiation, you lot'll take to avert them in an encounter. Hit the switch at the cease of the room to conciliate the lasers.
Alphys volition call again to indicate out that you need to solve a couple puzzles to go farther. She advise to go correct first, so let'south practise that. Head right, and so go into the door. Showtime the puzzle past examining the center square sign matter. For these puzzles, you need to shoot the arrow on the other side equally if you're playing some old arcade game. Move the blocks out of the fashion to become a articulate shot. Fortunately, for this first puzzle, you take two shots, so utilise 1 to destroy one of the blocks, so just shoot the target.
Adjacent, go to the left side. Alphys volition turn off the laser hither for yous. This next puzzle gives you 2 shots every bit well, but there's more blocks. Get the blocks aligned to await like the moving picture here, then shoot twice to solve information technology. At present you tin can head through the big door and continue north.
Cross the gap ahead using the steam. Go to the right to enter a dark room. Alphys will plow on the lights, and you'll find Mettaton waiting for yous! It's a cooking testify merely for you two. Get the ingredients for him and set them on the tabular array. He'll endeavour to employ a chainsaw on you, but Alphys will stop him. Yous'll take to get the human soul substitute from the counter. The can volition shoot up into the air on the table, impossible to accomplish, but Alphys has a jetpack for yous to employ. Avert the eggs, milk, and flour he tosses at you. Don't worry, you can't fail. He'll leave you alone for now, and so go on east.
At that place's another save point ahead besides equally a good look at the Cadre. Alphys volition tell you about it over the phone. Head right, then get into the elevator and select Correct Floor 2. The Left Flooring will have y'all back to the start of Hotland. Proceed left to find Sans manning a hot dog stand. yous can purchase hot dogs from him if you want. If yous're inventory is full, he'll simply stack the hot dogs on your head. Y'all tin can practice this 29 times.
Battle: Pyrope
This monster tin can't become enough heat. Creepo up the heat twice to gratify him. The whole screen will become messed upwardly the more you heat up the area. He'll toss bombs at you that will make pretty large explosions, so stay away from them.
When you reach a fork in the road, proceed south outset. There's a Stained Apron here for you to catch and that I propose yous equip. Get left now to find some switches forth a conveyor belt. As Alphys will explain, you lot demand to hit the switches while moving on the belt. She'll interrupt y'all before you hit the final one, but you can keep anyway.
The next expanse is ane big puzzle involving steam vents. When you impact the switches, the arrows will modify direction. You need to end up on the left side of the puzzle somehow. To consummate the puzzle, follow these directions:
Left, down, downward, up, downwards, left, up, up, left
At that place'south a salve point ahead for you to utilize. Proceed west. Y'all'll be stopped by the guards, who will somewhen recognize you as a human. Fourth dimension for another battle!
Battle: Imperial Guards
Check: R1: 8 ATK 4 DEF Imperial Baby-sit member with shining, polish armor.
R2: 8 ATK 4 DEF Majestic Guard member with stuffy armor.
These not besides smart guards volition employ a team attack that moves from the acme and bottom. Information technology's not too complicated to contrivance. To spare these two, you demand to clean R2's armor. Motility your soul into the green armor piece that flies around until it's cleaned. R2 volition eventually take his armor off. And so, whisper to R1 once to get the two of them to become a cute couple!
Continue left, then up and effectually into the next room. It'll exist dark one time more, which, of course, means Mettaton time. This fourth dimension you're on a news broadcast. He'll ask you to detect something to report on. Walk around and find whatever object in the area to report. All the objects will accept bombs inside of them. Mettaton volition brand you lot defuse all of the bombs. All you have to do is meet each object, and so apply the Defuse command when the bomb is in the dark-green box. Watch each objects pattern and hit Z to defuse. Don't worry, yous cannot neglect, as time volition not really run out. The big bomb won't go off and Mettaton will be foiled over again.
Caput right, and so upwardly to find another good view of the Cadre. Go into the L2 elevator and head up to L3. To the right you'll discover a spider selling broiled goods, much similar the spider bake auction, except the prices are exuberant. Don't carp trying to pay. Simply head right to find more steam vents. one time once more, you need to solve two puzzles to open the door to the due east. Caput down showtime to find a conveyor belt. This fourth dimension at that place will be lasers crossing the belt. Because you're on the belt, the blue lasers will touch you. You have to dodge them in an meet to continue forrard.
There'southward another block moving puzzle here. You lot should align the blocks to look like the picture here. Head back to the steam vents surface area and then get up. There'due south another puzzle here, and again the solution is in a pic here. When you complete both puzzles, head to the right and go through the big door.
There's a salve betoken in the next area which you should utilise. If you have a spider donut or cider, have information technology out of your dimensional box from your cell phone or have it on hand. Head into the edifice to run into a scattering of spiders and lots of cobwebs. You'll eventually become stuck in them, and then the spider lady you saw before volition testify up to confront you. Hopefully you're ready!
Boss: Muffet
Bank check: 8 ATK 0 DEF If she invites you to her parlor, excuse yourself.
Annotation: If you eat a spider donut or cider at the start, y'all tin avoid this fight completely.
This spider is pretty mad that yous didn't purchase her food, and you lot're in for a tough fight if you lot're without a donut or cider. She'll turn you purple at the get-go of the fight, a new soul colour in which you tin only move upwards and downward between the royal lines. She'll attack you along these lines with spiders. Move out of the way of the incoming attacks. She'll besides employ croissant-like attacks that will boomerang dorsum where they come from, so wait to them to barrel toward you again. Sometimes some donuts will bounce off the walls. Y'all take to watch the style they bounce, as some accept wider trajectories than others. You'll have to be quick, moving up and downward swiftly. It's all about watching her pattern and getting into sync with the fashion her attacks motion. Don't panic! It's not as complicated as it looks.
You tin pay Muffet some of your gold to reduce the damage of her attacks. If y'all struggle a few times, she'll reduce the price for you, merely she'll but exercise it in one case. To spare her, you simply demand to expect out her attacks.
You demand to survive her attempts to feed you to her pet 3 times to win. When she tries to feed you to this huge spider, y'all have to movement upward apace while fugitive falling spiders. Information technology'due south a bit tricky, but simply try to stay shut to the top, merely not too shut, so you accept fourth dimension to motion effectually. Pay more attending to the spiders than the monster below. Watch how they move and create gaps for you to jump through. After she goes through breakfast, tiffin, and dinner, she'll spare you lot.
After Muffet spares you, experience free to go back and save, then merely head through the spider building to the other side. You'll meet a poster on the wall in the side by side room, which means, aye, information technology'due south Mettaton time again. Y'all'll finish up on a phase of some sort, so Mettaton will appear above you. He'll treat you to a wonderful functioning, so transport y'all down into a dungeon. This area has a puzzle only like the ane Papyrus tried to use on you lot in Snowdin. This time, he'll actually make you exercise the puzzle, merely don't worry, crusade y'all tin't fail (though it is possible to make it all the way). Alphys volition interrupt as presently every bit the fire gets close.
Mettaton volition attempt to fight you, merely information technology's not a existent battle, don't worry. Alphys has a feature on the phone that will turn your soul yellow and upside downward. Now you can shoot at Mettaton similar some classic arcade space transport. Blast him until he gives in and leaves for at present. Alphys will call after the brief battle to say she's grown more confident in herself considering of you. Proceed to the right.
You lot'll observe a Nice Foam man alee, only he won't sell you anything. To the left is the stage you were but on and, to the right, is the lift to get dorsum downward to R1 if you lot need to. Go northward to finally reach MTT Resort.
MTT Resort
This large resort has everything a traveler similar you could need, such as items, a place to sleep, and even your sometime friend Sans. Talk to Sans first and he'll invite you lot to dinner. He'll take you into the resort. He'll talk to you almost the end of your journey considering you are, indeed, close to the terminate. He suggests y'all reconsider leaving, then he tells a story about how he met some woman backside the door in the Ruins past telling knock knock jokes. Could that be Toriel? Apparently she told Sans to protect any human that exits the Ruins. If she hadn't told him that, you'd exist expressionless where you lot stand. Creepy!
At present yous're complimentary to explore the resort. In that location's not much for you to do in the eating house, simply you tin talk to the receptionist, shaped like a hand, in the primary lobby to slumber a nighttime for an expensive 200g. This will increment your HP beyond maximum, but you do take to pay this time. If you knock on the rooms of other guests, they will ask for specific items. If you give them the items, yous'll be rewarded gold.
There'southward also a fast food place manned by a monster known as Burgerpants. He'll sell you some nutrient items and tell you lot some interesting stories. Mettaton apparently took over this place 1 day and has controlled it since. If you get back outside, and so caput to the right and into the alley you'll find another shop owned by Bratty and Catty. They sell an Empty Gun equally a weapon and a Cowboy Hat as armor, if you'd prefer a defense boost instead of the HP recovery from the Burnt Apron. They also sell a Mystery Key for 600g which is for the firm side by side to Napstablook's in Waterfall. The two girls will tell yous some cool stories nearly the area and people, too, such as Alphys and Mettaton and even Burgerpants.
Obviously, the elevator hither isn't working, so y'all'll accept to head north into the Core to continue.
The Cadre
As presently as y'all leave MTT Resort, you'll run into some shadowy figures become into the Core. Who are they? Looks like someone's expecting y'all. Alee, Alphys will suggest you try the elevator, just it doesn't work. She then suggests to go right, just there will just be a dead stop. Apparently someone has messed with the expanse, and Alphys is pretty confused. Just follow her directions, since there'south not else you lot tin can do.
Battle: Madjick
This wizard uses magic with 2 orbs that will move toward you and shoot crosses at you lot. If you talk to information technology, you lot'll become dizzy, making your soul move in opposite directions. Instead, information technology'south safer to just stare at its orbs to disable them. If yous stare at both of them or i of them twice, y'all spare information technology.
Boxing: Knight Knight
This large baby-sit will fall comatose if y'all hum or sing to it. If you sang with Shyren dorsum in Waterfall, you can put it to sleep in just ii turns. If you didn't, you'll have to hum 3 times. Its attacks depend on whether it uses the moon or sun. With the moon, it'll rain on you, and, with the sun, the rut will move in circles around y'all.
A Madjick volition attack you in the adjacent room. See the inset hither for data, so keep forward. So adjacent area has a switch and some lasers. When you push button the switch, the lasers will rush toward you lot. Alphys tells you orange, orange, blue, just the club is wrong. Instead, the order is blue, blue, orange, and so stand still and move through the orange one.
You'll reach a crossroad and Alphys volition propose to go correct, then change her heed to up. You'll exist ambushed in this room by a Knight Knight. Go back and head right.
You'll detect a lot of lasers moving forth the bridge alee. Alphys volition turn them off for you, but be careful, because they'll plough on again. Considering all of the lasers are bluish, you'll need to allow Alphys turn them off, then chop-chop run forward. End just before they plough on to avoid them.
To the north, you lot'll find a salve area and some signs. The signs advise that the The Cease is due east, and you want to end up at that place, so head to the east commencement. This place is a maze, so pay attention to where you are and where you're going. Go northeast to discover an electric bulwark blocking your mode. The objective here is to detect the switch that removes this barrier. Head all the way north along the eastern side to detect 100g in a trash tin. Free money! If you lot head to the far northwest corner, y'all'll discover a Glamburger in the trash.
Now, there's two ways to solve open up The End. Yous can either go northward every bit far as you tin in the heart of the Core to notice a bridge leading east. You'll have to fight 3 sets of enemies to go beyond the bridge. Follow the advice on the insets here.
Battle: Terminal Froggit
This Froggit is much more prepared to fight you lot than before ones. The usual compliments won't piece of work. Instead, mystify it to evidence information technology has more to larn in this world. It attacks much more rapidly than a normal Froggit, and information technology can kill you quick with how hard it hits you. Stay calm and movement where y'all come across openings. Don't stop moving when he tries to hop at you lot.
Battle: Whimsalot
This is an improved Whimsun, no longer scared to face you. Pray for it then that it realizes you meant it no damage. Information technology will use butterflies to attack, some of which are dark-green. Y'all will have to move quickly to stay within a circle of collywobbles.
Battle: Astimagtism
This is a meaner version of Wait. Pay attention to what it says; information technology will tell you whether to pick on it or not. You have to pick the Act command that Astimagtism suggests. It attacks much like a Loox simply with more intensity. Try not to go cornered when it uses sets of three circles.
You can also head downwards the left side of the Core to detect a carmine path heading further west. This path has a puzzle in it, another box moving puzzle as you saw in Hotland. The solution is pictured hither.
When you consummate either of these, head back to the area where you lot saw The Stop. The easier manner is to just head back to the save indicate and go e.
When you pass where the electric gate was, you'll cross a long bridge. Some more monsters may attack you. Cross it until you reach an elevator and some other save point. The elevator will have you dorsum to the beginning of the Cadre. I suggest you save and prepared yourself for a major battle. Experience free to go back to MTT Resort via the elevator and get more items.
When ready, enter the door. Mettaton is waiting for you within. This is it, your final confrontation with him. He explains the Alphys has prepare up this whole deception, trying to evidence that she can exist part of your risk. Mettaton is tired of it and wants to show he can take your soul himself. He locks Alphys out, leaving just you two to face off.
Boss: Mettaton EX
Check: 8 ATK 999 DEF His metal body makes him invulnerable to attacks.
Yous'll notice that your soul is yellow already when this battle begins, but when you lot try to shoot him your attacks won't work. He's invulnerable to attacks, as his bank check says. He'll ship blocks down from the top at you that you demand to shoot with your soul. Although you tin can't hurt him, you can destroy his attacks. When he uses an arm with a xanthous dot on it, shoot the xanthous part to brand the arm retract. If you shoot the rest of the arm, it will speed up. Yous need to larn to be precise because his attacks are almost to get much faster and harder. If you shoot a bomb, it will explode, sending a blast vertically down the box that will hurt you. Don't shoot them unless you lot can avoid the boom by moving speedily.
For the kickoff few turns, merely stall until Alphys calls. She'll propose to plow him around. Select Plow from the Act menu. When you flip his switch, he will turn into Mettaton EX!
Check: Mettaton EX 8 ATK 1 DEF His weak signal is his heart-shaped core.
Now he'due south gorgeous! You'll run across a ratings meter at the pinnacle left. With Act commands you tin raise this rating. You take to get it to 10,000 to spare Mettaton, so get to piece of work. Information technology'due south gonna be a long fight!
If you pose, yous'll get a small-scale heave in ratings every time. If you boast, you'll merely get a boost if you avert taking any impairment during that plough. If you heel plough, your ratings go upward if you lot take impairment. I propose just posing over and over unless you're confident you tin avoid his attacks. You can also use MTT brand food such as Glamburgers to heighten your ratings.
Utilize your yellow soul to shoot his attacks. Shooting his legs makes them flail back, giving you a take a chance to move forward and around them. Don't shoot bombs unless yous need to. I propose shooting as many of the piffling Mettatons as possible, as they shoot out hearts that tin can be tough to avert.
He'll ask y'all a quiz question in the match where yous tin just blazon whatsoever you lot want. He'll answer based on what you say.
When he exposes his heart, shoot information technology every bit much as yous can. This will help expedite the battle so he begins losing limbs. Don't worry, it doesn't count as killing him. Stay toward the lesser of the box to avert attacks he throws at you while his heart is exposed. When the ! appears on the side, quickly movement away to avoid his attacking legs/arms. Eventually, he'll have no limbs left.
When he uses a disco brawl, you demand to shoot the ball so the lights coming from information technology are blue. Blue lights will go through y'all without hurting you lot. When you meet a bomb and an indestructible block together, yous have to shoot the flop, then move apace to the correct to allow it explode and blow upwards the block. You have to stay in rhythm to proceed upwardly with him.
When you see the Rec and Rew, he's recording the sequence of bombs and blocks he's sending at you. Afterward they pass, they'll come back up. Remember which blocks you lot destroyed so you can motility through the holes you made when they come up back up.
He'll spare you when you attain 10,000 ratings. He laments that his career is over, that he has lost, but his fans phone call in to vouch for him. Mettaton decides it's all-time to stay undercover and entertain the poor monsters.
Alphys will blitz in and find her robot injure. Fortunately, information technology's simply his batteries that are expressionless. She tells you to go on ahead without her. Indeed, head north, the only direction bachelor. Alphys catches upwards to you and apologizes for her trouble. She follows yous downward the corridor until you reach the elevator. There, she says she lied to y'all. To accomplish the surface, you need a monster's soul. You lot'll need to kill Asgore. Information technology sounds bad, but surely at that place'southward some other way? We'll have to see. Go upwards the elevator.
New Dwelling house
When you step off the elevator, the surface area will look grayness and colorless. There's a relieve point here, but, when you use it, you're not filled with determination. Is it because of what Alphys told yous? In that location'south a lot of save points effectually here, so experience gratuitous to use them. For now, caput due north, and then e. The 2d elevator, of grade, doesn't work correct at present.
Walk across the long path in front of the city. This must exist the capital letter, called New Home. Keep along the path until y'all attain a house that looks only like Toriel's. Head inside to find the basement locked up. You lot demand two keys to unlock the basement. There's one in the kitchen and one near the bedroom. Equally you lot explore this business firm, which has a lot of stuff to come across, y'all'lfifty discover that it'south Asgore's home. You'll enter encounters as y'all walk where monsters volition begin to tell you the story of the first human that brutal into the Clandestine. The kingdom's prince, Asriel, plant the fallen human, and they became close friends.
Catch the two keys, only take the fourth dimension to explore. There's then much to see here, and you lot'll learn a lot about the story. In one bedroom, you'll observe 2 presents with items in them. I suggest you equip both the dagger and the center locket, as you'll demand them both soon. Open the basement and head down into it, where you'll hear more most the story.
One day, the fallen human became ill and eventually died. Asriel took the human being's soul and crossed the bulwark to bring the human's corpse dorsum to its village. The villager attacked him. When he returned to the Hugger-mugger with the human's corpse, he died, spreading his dust around the garden.
Keep across the corridors until you reach an elevator which tin take you back to the first. Go down and into the Last Corridor, a room lit by stained drinking glass. As you cantankerous the corridor, you will be stopped by Sans.
It's time to judge you. Sans will comment on your progress in the game, especially whether you killed monsters or not. If you followed this guide, he volition exist happy with you and allow you lot pass on ahead. He tells you lot nearly EXP and LOVE and the way violence is perpetuated. But you... you earned dear, not Dear. You made friends and stuck to your morals. He says you accept two options: allow Asgore impale yous or impale him. After he judges you, go on down the corridor.
If you lot wish, at this point, you can do a hugger-mugger to get a key to Sans'due south room. See the Secrets department below.
Walk upward for another salve point. This door leads to the throne room. If you go correct and down, you'll find some coffins, each with a unlike colored soul. These are the humans that came earlier you. The first bury has your proper noun on it. Looks like Asgore is ready for you.
When you enter the throne room, you see Asgore tending the garden. He'll eventually turn around to see that the human has arrived. You two know what you must do. He heads beyond the throne into the next room. Follow him alee, and he'll speak to you again, insisting not to worry too much near this. Keep to the correct and use the save signal.
If y'all enter this concluding door, Asgore will give you one concluding take a chance to turn dorsum. If there's anything else you desire to do or you think you demand more than items, go back at present and use the elevators to take you to MTT Resort. Make sure yous have your Butterscotch Pie likewise every bit the Snowman Slice. I'm serious! This is the point of no render where you commit to finish the game. When you exercise agree to fight Asgore, the six souls will ascension up effectually you. The concluding container is empty; that's for your soul.
Dominate: Asgore
Check: eighty ATK fourscore DEF
Asgore will destroy your Mercy selection at the start of the battle. This ways you MUST FIGHT. It's simply as Alphys and Sans said: there is no manner to spare Asgore without fighting. Don't waste time trying to talk to him, though doing so three times will lower his AT and DF. Use Fight to attack Asgore.
His attacks are mostly just like Toriel's. He'll swipe easily across the box and launch burn at you. Movement to the sides, and then avert the fire through the gaps it makes. If he uses one hand, circle around the box, but be sure to avoid incoming attacks. He'll also swirl fire around you in circles. You have to fit through the small hole in the circle. I propose moving quickly through the holes and stay ahead of him. Watch for the ! that tells you he's launching fire at you from that management. Move to the other side of the box to avoid the fire dropping down the heart.
When he closes his eyes and turns away, his eyes will flash either orange or bluish. Remember the order that his eyes flash. Movement when he signals orange, so stand nevertheless when he signals blue. He'll also launch his fire in a spiral that looks fast and tough to contrivance. You lot just need to move back and along in one spot, letting the burn down move around you. The fewer movements you demand to make the ameliorate.
If you lot're having trouble, talk to him a few times and eat your butterscotch pie to reduce his AT and DF. Note that his attacks will simply knock you lot down 1HP and won't kill you lot if your HP is higher. Recognize that, as the battle speeds up, you'll probably get hitting a few times by his burn. If you dice, Asgore volition nod sadly the next fourth dimension yous face him and talk to him.
Go on to Fight Asgore until he kneels in defeat, meaning the battle has ended.
When you defeat Asgore, he will complaining that he has lost and then much from the humans, such as his son and his wife. He does not actually want to fight y'all. Asgore volition offer to let you accept his soul and cross the barrier. The game volition permit you decide betwixt killing him or having mercy. Annotation, yous MUST spare him for a pacifist ending.
After you spare him, he offers to go along yous as part of his family, merely he'south interrupted by an ambush by Flowey. That fiend! You knew he would return though, didn't you? Yep, he just killed Asgore and took his soul! He will steal all of the man souls, and so the game will crash. This is intentional, don't worry!
When yous relaunch the game, you'll rapidly detect that it's different. The introduction is corrupted, and your save file is gone, replaced with one clearly created past Flowey. Hit Continue crusade information technology's the only pick you tin can utilize. You will be in a dark, completely black space. Walk northward to discover a save bespeak, simply, when you try to use information technology, Flowey will destroy your file.
Flowey will become on a long diatribe well-nigh how much he wants to destroy the world. He thank you yous for weakening Asgore for him so he could steal the souls. When he gets your soul, he will become a god and tin create his own world. With your salve file gone, you lot take no choice but to entertain him. He'll eventually turn into his huge, creepy and surreal omega form to destroy yous.
Terminal Boss: Photoshop Flowey
Spooked withal? Cause you're well-nigh to be with how crazy this battle is. Flowey will attack y'all correct from the start with an absolute barrage of powers. He uses everything from vines to guns to bombs to flies. There'southward no pause in this fight; you have to keep dodging constantly until you lot fulfill the requirements here to beat him.
Yous don't accept a carte du jour for this battle, but you'll encounter a Fight command show upward early on in the fight. Yous need to hit these buttons every time you see them. Sacrifice getting hit to fight him. You must have every opportunity you're given.
In that location are basically two phases to this battle: when Flowey attacks you and when he uses a soul. During the first phase, information technology'southward total hell. Y'all need to keep moving as much equally you tin can. Don't wait perfection. Just stay alive! When y'all encounter red and yellow lines shooting at you, motion horizontally to avert his vine attacks. Once more, keep moving, since he doesn't let up. Zip out of any circles that appear around you, and sentry for horizontal lines when he's using finger guns to attempt and shoot you lot. He also drops bombs that make pretty big explosions. My all-time advice hither is just to observe a pigsty in the bombs and stay in it. Dodge if you demand to. He likewise uses some odd spiky plants that bounce effectually the screen. These aren't too tough to avoid, just time their movements.
The key here is to stay calm, but stay in motion, also. You can have a decent corporeality of blows before you die, so feel gratis to endure a hitting or 2 to achieve the Fight card. Don't become overwhelmed. His moves are avoidable when taken one at fourth dimension.
The 2d stage of the battle involves him summoning souls. See the pictures above. He'll pause the fight to call on one of the many colored human souls. Each soul has a different scenario you have to survive. In each scene, you'll see an Deed menu push button float in. Yous Need to use this button. When yous exercise, you'll telephone call out for aid, and the attacks will plow into green, healing objects. You need to do this 6 times, once for each soul.
The first soul, the light bluish one, uses blades that twirl effectually the screen. Yous need to skirt between them, carefully fugitive any part of them. The Deed button will come in from the top. This 1 isn't likewise challenging, and the blades will heal you plenty.
The second is the orange one (they change color, hence why the motion picture is different). It uses some weird glove-similar things that bounce dorsum and along in circles. Slide into the middle of the gloves, then back out. Act will once more appear at the meridian, so gradually motility upward that fashion.
3rd, the dark blue soul will try to tap dance on y'all. The music notes force you to stay downwards low and go underneath the shoes. Don't fall behind; go under as shortly equally yous run across the chance. The Human activity menu volition take the place of a shoe. See the music notes when they're green for a lot of health.
The 4th soul is purple. In that location's a gear up of books on both sides of you lot, and some words volition float across the screen. Avoid these until you lot run into the Act menu. This is fairly simple considering you simply demand to motility upwards and down.
Fifth, the greenish soul will toss fire at you from frying pans. Stay down depression and slide back and along to contrivance the fire. Lookout for Act to fly out of a pan. You'll have to move effectually to collect the dark-green healing fire.
Finally, the yellowish soul will literally endeavour to shoot you with a gun. This ane is fairly simple. Only stay out of the three targets that it uses to aim. As long as you're non between the gun and the targets, y'all'll exist ok. The gun will shoot out the Act button for you.
When yous complete all half dozen souls, they volition combine their powers to heal you fully. Their power will knock Flowey's defense to 0. Now, time to attack! He'll launch everything he has at you again, but make the Fight push your priority. Catch the green items the souls volition give y'all. Keep attacking over and over until Flowey is defeated.
Flowey volition endeavor to restore his health at the stop so kill you, but the human souls will stop him. They'll rebel and take Flowey back down to form.
The souls will reduce Flowey to back his normal class. He'southward wilted, defeated, completely at your mercy. The game will present you with the option: kill him or spare him. In this case, it doesn't affair which you choose. If y'all spare him, he'll try to convince you otherwise, maxim he doesn't sympathise your niceness, just he'll eventually flee.
Finally, you'll wind up in a room much similar the one you saw when you get-go met Flowey. When you walk through the big door, the game volition cease as yous exit the Undercover.
Pacifist Neutral Catastrophe
To accomplish this catastrophe, you must have spared everyone in the game (except Flowey who you tin kill if you want) or killed less than 10 monsters and no principal characters. This is also called the Family Ending.
Y'all'll see some cursory credits at first, then receive a phone telephone call from Sans. He'll comment if you had the Snowman Piece with you at the end, then he'll tell you about what has happened in the Hole-and-corner since you left. The queen, Toriel, returned to dominion upon the decease of Asgore. She has a policy that insists that humans will exist treated as friends, not enemies. All the homo souls are gone, significant the monsters take trivial hope of escaping anytime soon.
He'll hand the telephone to Papyrus if you befriended him. He's at present captain of the Royal Guard, though they don't do anymore fighting. Undyne volition interrupt if you befriended her. She says the Royal Guard was disbanded except for Papyrus. Her and Alphys are determined to find a way out of the Underground for the betterment of monsters. She is sad that Asgore died, thinking you killed him. If you did the beneath True Pacifist stuff with Alphys, she'll besides exist on the phone, otherwise Undyne talks about how she's reclusive and something is bothering her.
Merely this isn't such a good ending, is it? Flowey will bear witness upwardly after to talk to y'all about it. It seems like you didn't actually assistance the monsters at all. In fact, y'all set up them back, and they're trapped for what will likely be a long time. Surely in that location'due south a improve ending? Flowey will give you advice on getting the ending. He'll allow you load your former save file then yous can pursue that ending. If yous followed this guide, he'll suggest to go brand friends with Alphys. If you lot didn't kill anyone and want that better catastrophe, follow the next department beneath. If you did kill someone, you'll have to restart the game.
Truthful Pacifist Walthrough
This section is a continuation of the above walkthrough for those that succeeded in sparing every monster in the game. This part of the game is essentially an extension of the neutral catastrophe. The gameplay all the way up through Asgore is the same, assuming this is your commencement playthrough. If this is non your commencement playthrough, you lot can practise this stuff before in the game before you lot meet Asgore.
To obtain this content and ending, you must meet these requirements:
- Don't kill whatever monsters. You must take 0 EXP.
- Befriend Papyrus.
- Befriend Undyne.
- Complete the Neutral ending.
- Consummate the content below
Date with Alphys
Travel back from New Domicile to MTT Resort. On your mode back, you'll get a phone call from Undyne request yous to deliver something for her. She'due south in Snowdin with Papyrus, so apply the River Person in Hotland to get in that location. Utilize Left Flooring 1 on the elevator.
Talk to Undyne to get the alphabetic character. Information technology's for Alphys, of course. Y'all tin can actually drib the letter and get some other one that yous can't drop, just for fun, though not in Undyne's presence. Go back to Hotland and upwards to Alphys's lab. The door is locked, but you tin can slide the alphabetic character underneath the door. Alphys will at first exist hesitant to see the letter, but eventually she will open up the door and think you wrote it. Apparently it was quite a passionate letter.
She'll have you on a date, showing up in her dainty dress. Beingness prepared, Alphys has gifts for you lot, but they all seem to conform Undyne far more than you lot. The appointment starts off awkwardly, then she'll invite you the dump, her favorite place. Undyne will show up shortly later, forcing Alphys to hide. Alphys will admit that she likes Undyne and would prefer to date her. Her lies make her afraid to speak upwards to Undyne.
Yous'll have to roleplay to help Alphys tell the truth. Experience free to mess around, since you can't screw up here. Undyne volition testify upward eventually to interrupt, and Alphys will try to tell the truth, simply Undyne will toss her into the garbage. She suggests that Alphys railroad train, but with Papyrus, non her. Eventually, they all exit you in the dump.
True Laboratory
Papyrus will call you as you leave the dump, suggesting you become visit Alphys in her lab. Head back to Hotland. Inside the lab, you lot'll find a letter on the ground almost the bathroom. Alphys says in the note that she has done terrible things and that, if you want to observe out what, head into the door. Apparently it's not a bathroom but an elevator. Equally you head down, the elevator volition lose ability and crash down at the lesser!
You'll terminate up in a rather creepy, nighttime, and chilly lab. Equally you lot head right, there are some panels on the walls. Make sure to read these for important data on the story backside this lab. Alphys attempted to find a way to break the barrier with monster souls by using a ability called Determination. Yep, you heard that correct. Head northward to find a save bespeak and a large door. You'll need to open this door to complete this surface area. To do that, you need 4 keys, one for each color on the door. Apply the vending machine here to get some chips every bit a healing item.
Become to the left, since it'south the but management available. Read the panels to learn that Alphys was using "fallen" monsters to experiment on. You will terminate upwardly in a room with odd operating tables. At the far left side of the room, there are three sinks. Plow them all on to enter a necessary battle.
Battle: Memoryheads
Check: No information bachelor. After using Prison cell: Memoryhead.
These creepy spirits are haunting the lab. They'll emit really weird noises and attack with freaky faces. Watch where the dots appear on the box and avert them whey and then get white, signaling the face up is about to pop out. Try using your cell phone via Jail cell then yous tin sympathize them. They ask y'all to join them, but let's not practice that. Select Refuse to spare them.
In one case those spirits are gone, have the red key from the sink and head into the northward door. Use the key on the red button in front of you. The note on the ground talks near a bleed, a clue for the next central. Get back to the main lobby, then head into the northeast door that is now open.
At that place'southward two more than panels hither to read. Apparently, Alphys succeeded in bringing the monsters back to life? Sounds surreal. Continue to the right to find a lot of beds, perhaps where the monsters slept. If yous slumber in the bed with the covers open, a actually creepy ghost figure will appear and tuck you in! It'south seriously freaky. At that place'southward a bed on the correct side in the heart row with messed upwards sheets. Cheque it to observe a yellowish fundamental underneath to take. Use the save point at the top right and become north first.
The next corridor goes both left and right. Let'south go right first. The room will be total of fans with a lot of fog in the air. Walk to the end of the room and employ the switch to turn on the fans. Another monster will grade in the room. Face up if for some other battle.
Battle: Endogeny
Check: It'southward unclear how many dogs this counts every bit.
What is this matter? Information technology'southward terrifying! It looks like some weird cat or domestic dog thing. It volition shoot arrows at you that are not too difficult to contrivance. Merely motion up and down gently. It also tries to lunge at you lot every bit a rocket dog. Don't terminate moving and try to brand sharp turns then it misses you. Treat this battle like facing Greater Domestic dog. Showtime, beckon it closer so y'all tin can reach information technology, then pet it similar you would a dog. Play with it next to entertain it, and then pet it twice more. It's really just a big canis familiaris at heart.
When finished with the dogs, head dorsum into the corridor and go west this time. When you run across a door to the north, walk inside to notice a bathtub and an odd figure apparently inside of information technology. There'due south a green key inside the tub, so take it and and so continue west.
The next room has a large, odd device in the middle of it. I suggest going in the north door first. Utilize your yellow key on the button here, and then inspect the Television receiver. There's some video tapes here that I highly suggest yous spotter. They tell you a lot about the game'southward story. In some of the tapes, there'due south someone who refers to you! Who is that? Information technology sounds like the person they were talking to died.
At that place'southward a save point here, just when y'all try to apply it, y'all'll be attacked!
Battle: Lemon Staff of life
This monster looks a lot like Shyren. Humming it at is a adept idea, just so is unhugging it to respect its space, since information technology does await kind of like a Moldbygg. Finally, flex at it. See how it has a muscular arm? Y'all need to show this monster that you empathise it. Hum, flex, and unhug in any order to spare information technology.
It tries to bite yous with huge teeth, only 1 tooth is missing. Motility to the spot with the missing tooth to avoid existence bitten. After she bites down, motion into the middle to be prepared for the adjacent bite.
Feel costless to go back and use the save point in the sleeping room to heal yourself, so head to the left. Yous'll find a lot of fridge in this room. If you didn't turn off the fans, the room will be covered in fog. None of the fridges contain anything, even the moving one. When y'all try to head into the northern door, 1 fridge volition turn into a monster and attack you.
Battle: Snowdrake's Mom
Check: Amalganate 0 ATK 0 DEF Seems like it'south losting itself.
This monster looks a lot similar Snowdrake simply very messed upwards. It doesn't brand much of an effort to attack you. Make a joke to it to remind of her Snowdrake. Practice it a 2nd time, all in an attempt to uplift this spirit. Finally, tell her a tertiary joke to make the spirit rest in peace.
Grab the blue central the Amalganate drops, then caput into the north door. Insert your green key into the slot, then head dorsum to the bedroom. I propose saving hither, and and then you should head to the right. There's a lot of gilt flowers on a table in this room. You've seen golden flowers everywhere in this game, from the first of the game to Asgore's home. They conspicuously have significance. In fact, isn't Flowey a gilt flower? When y'all read the panels, Alphys suggests that she filled a blossom with conclusion. Is that how Flowey formed? That seems to be the case. As you cantankerous the room and walk along the mirrors, you'll be stopped, and a monster will announced out of your exclamation point.
Boxing: Reaper Bird
Check: Incoherent text.
What in the world is this?! It's some weird cantankerous between a bird and an Astigmatism. Is this what happened to the monster'south Alphys experimented on? To spare this particular Amalganate, you need to use your cognition of monsters. Option on it as yous would an Astigmatism, then pray to it, then mystify information technology. You can do this in any order.
The bird'southward attacks are very strange. At commencement, you'll see some person be attacked by butterflies and kneel in pain. On the second assail, he'll walk toward you without a caput, sending collywobbles your way that y'all need to dodge. Finally, this person volition shoot heads at you! Try to avoid getting cornered and await ahead for gaps.
Thankfully, this is the final monster you'll accept to face. Proceed into the side by side room and use your blue key, then go back to the main lobby. You can at present enter the huge door in the centre. Inside the door is what looks like an elevator, but it doesn't work. Instead, head left. The panels are turned off for now. Walk into the adjacent room, then turn on the power with the machine in the back.
When you restore ability, another gear up of monsters will appear, but this fourth dimension Alphys will finish them for you. She will explicate why she is down hither and where these monsters came from. They are all monsters she experimented with that melted together from the determination injections.
After she thank you you for your efforts, go back to the elevator that wasn't working, though feel free to read the panels now. As soon equally you lot enter the lift, you'll become a phone telephone call from someone mysterious. The elevator will close on its ain, and yous'll cease up back at New Home.
Back at New Dwelling house
The lift is tried with vines to prevent you lot from going anywhere. There's no pick at this point but proceeding dorsum to the throne room. You lot need to caput to where y'all fight Asgore. Salvage as you wish, merely at that place is indeed no leaving now.
Face Asgore once again. Don't worry, you won't need items at this point. After the battle starts, Asgore will be interrupted by a burn down attack, knocking him bated. Could it be...? Yeah, it'due south Toriel! She's back! She saves you from Asgore, saying she couldn't allow you make the decision between killing someone and going free. She scolds Asgore for his cowardness. Looks like y'all'll get off easy this time!
Undyne volition prove upwards, likewise, and insist that no one try to fight each other. Alphys will follow her, similarly trying to avoid a fight, then comes Papyrus with the same plea, so Sans joins. Of course, Toriel knows Sans. Remember his story at MTT Resort? She's the woman he told the jokes to. Enjoy the banter between them, having all your friends together in 1 place.
But of course it won't last. Flowey interrupts past grabbing all of friends at once. It's a trap! He's afterward their souls! What an evil bloom. He'll trap your soul in a box and then proceed to effort to kill you lot. Don't worry, though! Your friends are there to help you. Toriel and the others will block his attacks for yous. In fact, a bunch of monsters volition show upwards to help you lot!
Unfortunately, information technology'due south all part of Flowey'southward programme. He'll impale them all, take their souls, and turn into his truthful form. That grade is a goat, a goat monster you know. It'south the dead prince, Asriel.
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Source: https://gamefaqs.gamespot.com/xboxone/315594-undertale/faqs/72684?page=1
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